Wednesday 3 July 2013

◾Resume

Work Experience

IGG Singapore
Apr 2017--present
Senior   Artist
Product:Zookeeper, Sandbox, Dragon Den,Wolf Run
Major responsibilities as followings:
Control the quality of outsource, creating some samples and setting production processes.
+ Liaison with Producer and Art Director from different branches. 
Drawing concepts 
+  Making 3D models,rendering,setting the light ,polish the final map .


   King Singapore
  Apr 2016--Mar 2017
  Senior 3D Artist
Product:Epic

Major responsibilities as followings:
+ Modeling, Texturing, Shaders, Lighting, rendering



  Jan 2014--April 2016  Dena Singapore
   Senior 2D/3D Artist
Product:Marvel,Dot,Blood Brother,TK

Major responsibilities as followings:
+ Doing concept and UI task for above all the project
+ Modeling, Texturing, Shaders, Lighting, rendering
+ Liaison with Producer and Art Director




Dec 2012--Jan 2014,Lakshya Digital Singapore
Senior 3D Environment Artist
Product:RageWarriors

Major responsibilities as followings:
+ Working with the Unity engine 3
+ Creation of high quality, small scale game environments
+ Modeling, Texturing, Shaders, Lighting, Level Creation
+ Liaison with Producer and Concept teams


Oct 2009--Dec 2012, Real U Singapore
3D Environment Artist
PC MMOG development company
[Otherland] are based on the best-selling novels by fantasy Tad Williams 

Major responsibilities as followings:
+ Working with the Unreal engine 3

+  Responsible for Modeling,Texturing,Shaders,Lighting,level Design in Unreal Editor



May 2008--Oct 2009, Perfect World (Shanghai Studio)
Lead 3D Environment Artist
Project:Battle of the Immortals
(It has around 200K ACU and monthly revenue is over USD $4M.)
                        Project:Xiang Long Zhi Jian
Major responsibilities & accomplishes as followings:
+ Creation of high quality environment assets.
+ Responsible for Modeling,Texturing,Shaders,Lighting,level Creation.
+ 2D Retouching for the map.
+ Liaison with Concept and Design teams.
+ Assist with Art Direct set up working pipeline.
+ Training for new environment artist. 
 




October 2006— Apr 2008, Webzen (ShangHai Stuido)
Senior 3D Artist
 Project:Yi Ji Dang Qian
Major responsibilities & accomplishes as followings:
+ Creation low-poly art assets.
+ Character creation
+ Responsible for Modeling,Texturing,Lighting,level Creation
Liaison with  Design and Programming teams.



Sep2005 —October 2006, Paixun Of ShangHai (Shanghai studio)
3D Artist
Project:Dragon Warrior OL

Major responsibilities & accomplishes as followings:
Project "Dragon Warrior OL"(released on April 02, 2009. It has around 120K ACU in 2006.)
+ Creation of game enviroment assets.

+ Character creation
+ Setting Light and level Creation.


July 2001 —Aug2005,ChangNing fine art school of ShangHai
Art   Assistant